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The Madness Of Little Emma

Updated: Mar 21, 2020





















































About This Game Emma was living alone with her younger brother until one day he has disappeared in eerie circumstances. Help Emma find her brother and learn what has happened.GameplayThe Madness of Little Emma is a randomly generated action platformer with heavy Rogue-like elements. In her journey Emma will discover tons of varied items and encounter multitudes of unique enemies.Key Features:Over 100 hours of challenging gameplayOver 250 items5 playable characters - each with completely different playstyleAlmost a hundred unique enemy types25 bossesFive episodes and multiple hidden areasPersistent Steam leaderboardA curious story6 cutscenes (intro + 5 endings)XB360 Controller supportTop-quality pixel artCinematic musicLots of Achievements and unlockablesTons of Secrets 6d5b4406ea Title: The Madness of Little EmmaGenre: Action, IndieDeveloper:Bartosz BojarowskiPublisher:Bartosz BojarowskiRelease Date: 21 Dec, 2015 The Madness Of Little Emma the madness of little emma wiki. the madness of little emma скачать. the madness of little emma. the madness of little emma items. madness of little emma guide I don't have much to add that others haven't already said. It's got a lot of similarities to Binding of Isaac, but as other reviewers have noted, it doesn't feel like a rehash. There are a handful of new and interesting ideas in the game, and there's more than enough content to entertain you for a dozen or more hours - much more if you want to see what the unlocks are, find new power ups, and see the various endings. There are unfair moments that will frustrate you, and the rare bug (in 150 or so times i've done a playthrough so far, i've had 3 games where a bug prevented me from continuing), but overall the game feels pretty good - even if maybe it's a bit unbalanced at times.It's disappointing that more people haven't snagged this game - i think it's much better than the numbers are indicating (only 94 reviews as of this post). Maybe some folks are turned off by the $8.99 price - i think i got it on sale for just a couple dollars myself. But my opinion on that might be a special case, since i don't buy any games over 10 bucks as a rule (after all, i have about a hundred games i haven't even installed yet - anytime i think i want a game more than $10, i remind myself of that fact!)My strongest endorsement of the game is simply my number of hours in game - 64 at this point, and still going. That being said, i don't feel like the replay value is anywhere near Binding of Isaac - but maybe that doesn't really say much, since i have about a thousand hours in that game across the original + rebirth + afterbirth.If you like difficult platformers that have tons of things to unlock and discover, then this is certainly worth a try. If you do decide to buy this, try to give it a couple of hours before your verdict - my own opinion of the game has only improved with more playthroughs.... I seem to be addicted to this game, despite my frustration for how it just drops me into bullet-hell. I find myself wanting more control over which power-ups I receive, and more opportunity for clever escape. Some rooms are dead-simple, while others are pretty much impossible.. unless you have the right power-ups, of course. Frustrated but addicted is bad, so I cannot recommend the game.. This is how it should be done. Instead of shoving your money up the\u2665\u2665\u2665\u2665\u2665\u2665of some early access scum buy this game. I bought in on release day, played through it, had a good time. But that was not it, the Dev Dude keeps updating it as frequently as I get disappointed by early access games. And that's about once a week. I could see how the game improved with every patch, and now its better than ever before. So that guy published a finished, perfectly fine game and now he even keeps updating it with new totally free content. Its sad that there only so few people who are playing it. If you love rogue like as much as I do, then this is a must buy. Give the Dev Dude you god damn money!. The Madness of Little Emma. Even though it was heavily influenced by The Binding of Isaac, gameplay is very different. Well, it's obvious because Emma is a platformer game.Although the game is a bit unpolished at this moment, it's still very enjoyable. The most noticeable thing is that there's no much variation in room layouts. Of course they're different from level to level, but you can see the same layout on the same level pretty often. But oh well, it's just a matter of time.Of course, it's really hard and you may need a bit of a time to get used to it. Especially it's important to get used to spikes - they're a major game element.The music is pretty nice. Episode 3's theme is probably my favorite.. I was quite happy to see this gem made it to steam and bought it immediately.It's a rather obvious hommage of The Binding of Isaac and it's influences. You'll recognize a lot of things quickly, if you are familiar with BoI. There is, however, a crucial difference: The Madness of little Emma is a platformer, which adds a refreshing spin to it.There are already plenty of items in this game and it is possible to see what they do by pressing Esc and going into the items menu, which removes a bit of the guessing game and makes it easier to learn the ropes.As far as the enemies are concerened, most patterns are easy to learn, though, not surprisingly, there are some that need some getting used to, as well as those that very likely need some tweaking. There's also an insanity meter in this game. The higher it goes, the faster enemies become and the earlier more difficult ones\/variants spawn.Personally, I only experienced a glitch and one crash\/freeze, but I'm fairly confident that those will be fixed\/tracked down quickly, since a look at the discussions shows that the dev is communicating closely with the community to get rid of those problems.This game also comes with a very good soundtrack as far as I am concerened, so all in all I heartily recommend it.Finally: This is my first review, so i hope I managed to touch upon the important points.. Take the theme and collectibles of Binding of Isaac, mix it with the 2d platformer aspect of Spelunky or Rogue Legacy; and you\u2019ve pretty much got The Madness of Little Emma.It\u2019s difficult \u2013 some rooms and bosses can get downright bullet-hell-esque with the amount of fire they\u2019re throwing at you, and even some fairly early enemies can be extremely vicious \u2013 especially ones that make quick leaps at you, potentally trapping you in a corner.The items you pick up tend towards passive bonuses, allowing for vicious stacking combos (if you get lucky, anyway \u2013 there\u2019s plenty of dud items, although I have yet to find anything actively negative like accidentally picking up Soy Milk or Cursed Eye in Isaac.)The music is good, and the pixel graphics work pretty well.Importantly, as of this writing (September 29th), the game is 80% off \u2013 a mere $1.79. At that price, I\u2019d say that it\u2019s a great pickup for anyone who enjoys rogue-like\/light\/platformers\/any of the games that I mentioned in my first sentence.. The Madness of Little Emma is one of the few rogue-likes that caught my attention and didn't let go.It certainly has lots of things in common with other rogue-like games, but it feels completely different. Mainly due to the fact that this is a platformer with rather satisfying movement physics.The game has a good learning curve: it doesnt tell you anything about its mechanics, you have to play, observe and note the changes. First couple of hours i had difficulty getting past 1st stage, 60 hours later the main reason for not reaching the 5th or 6th ending is that i made some mistake early on.Surely TMoLE has some rough edges, for example the cursor is somewhat bleak and sometimes i lose it in the background. But the developer is constantly working on the game, fixing bugs and adding new free content.In conclusion: a great game for its price, challenging but rewarding.

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